And just like that, Mac, iPod, iPhone, iPad, product after product, one little thing triggering another little thing. While Connecting the dots (connecting ws number list the dots in life), Apple's boundaries continued to be broken until it changed from a computer company ws number list to a music, mobile phone, services, headphones, and more. What can we learn from this?
The brand itself is a commodity, and commodity ws number list innovation is always the foundation. If you find a strong foundation and continue to excavate culture , you can directly transform your perspective from a "limited game" to an "infinite game". How to change it to culture? Co-creation is the best model. If making products is hardware, then content is ws number list software; making content is telling stories, and various products and topic stories are woven into brand culture. For example, to tell children the allusions of "refilling the number", is the essence of telling the children the story itself?
In fact, there is a concept to convey. Similarly, brand ws number list storytelling does not require "bragging rights", but expounding from consumers' mouths; therefore, on short video platforms, brands have two direct purposes for short videos: 1) Selling goods, ws number list 2) Spreading culture